![]() Union will merge the objects as they are, and Difference will cut out the parts that intersect. Intersect will only merge the parts where the two objects intersect. The Operation type you select for the Boolean determines how the objects will interact together. To do so, click on the drop-down arrow icon and click Apply or simply press Ctrl + A. The objects are now ready to be attached together.There are three options here: Intersect, Union, and Difference. Tinker around with the Operation section in this modifier. ![]() Blender can’t join two faces together because those two faces would have to be defined by six vertices. Select the object you want to attach to this main object. An n-gon is a face with an arbitrary number of vertices. ![]()
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